Is Lazy Town the new Captain Planet?

Obviously, they are fairly different shows, both Captain Planet and the new to ABC show Lazy Town. I think Captain Planet addressed more macro issues of the environment and socio-economic problems as both a cause and effect (which could be defeated using classical elemental rings). However, promoting eating vegetables, drinking water and exercise are other important issues in (at least 1st world) society. It does this better than any initiative, commercial, show (or a complaint of a show, such as the news) does to tackle what is proclaimed by the government (and, of course, the news) as an epidemic.

But the comparison goes deeper than just against issues. It’s wacky. The way it’s stylised is really crazy. If you ever wanted to study colour grading, puppeteering, CGI, prosthetics or a range of film techniques you wouldn’t need to go any further. Bright, bold colours and entertaining ways of showing fruit (in individual ice-cubes, anyone?) are actually more interesting than it seems. If you can get past the long monologues of Robbie Rotten (or the original Icelandic name Glanni Glæpur), his character is insane - is he puppet? Is he human? Where does the prosthetic stop and the man begin? Why doesn’t he change clothes normally, rather than use a contraption? Why don’t they ever know it was him?

And if I ever create a hero that flips everywhere possible, is named Sporticus, and is indeed the creator and writer of the show (he was a famous gymnast in Iceland) then I’ll consider this life a life well lived. As a deus ex machina of a hero, Sporticus is just as good as Captain Planet. Maybe even better. He has a moustache and his own blimp. And doesn’t need to be summoned, his crystal on his shirt will do it for him.

So it’s wacky, it has a message. How many people my age remembers the Captain Planet theme song, I wonder? Perhaps this time in 10 years or so there’ll be a ‘retro’ nostalgia to Lazy Town, people singing the theme song and laughing (or many of the other Eurovision-sounding songs). I know I’ve got the theme song stuck in my head already. Lovely.

Mobisnap isn’t Real

A big hello to everyone who has sent me Mobisnap related e-mails. It’s really cool to see that this blog does get visitors. I hate to break it to you though, Mobisnap isn’t real! It was simply the interface design created for a university project last year. The main focus of the project was the design of the application and how it affected usability and the user experience.

Mobisnap was never intended to be coded (by me at least). But I’ve always liked the idea of a mobile photo editor and I’d love to see it in action…

So therefore, if anyone wants to take this project on-board I’d love to support it! I’d like to see it developed using the Official iPhone SDK (it can’t be that hard to raise $99 online can it?). If there is enough interest, it might make a cute little open-source project. :)

Scroll back through the DECO1200 category for more information on the application design, I’m sure it will be useful!

Post comments with ideas, suggestions!

Hello

Hello. It seems as thought I’m back. You heard right. Thought.

Hmmm perhaps I should think of some content next time.

New Blog Theme

As an interim step to relaunching the MON Blogs, I’ve updated the blog theme to be more “cool” and “vibrant” etc. Do you like? It’s a slight modification of Sandpress, get it here.

A Quick Note

Hi readers,

Due to the incredible amount of spam that has been hitting the site recently, we’ve changed the comment publishing policy to be moderated before publication. So those of you leaving legitimate comments, don’t fear, they will be published.

2008: The Year in Preview

Okay, so we’ve been quiet recently. I’m going to try and blame the Christmas and New Year holidays, work, The Orange Box and CityRail… But I really can’t. The truth is that we’re all lazy and can’t be bothered to blog.

As you can see, Colonel is a bit stir crazy from all the time off. So we’re going to try and get into a more regular blogging pattern from now on. He could post a trip-report of his world tour, but “my photos are at home”, he says.

Of course, like most new-years resolutions, saying we’ll blog more often has been made to be broken.

Futher to tradition, I also tend to begin the year by posting ideas for the website in coming months. But of course I don’t get to them. On the current MON to-do list is a redesign of the blogs. The current WordPress theme has served us well since 2005, but it doesn’t support WP Tagging, the sidebar has become an unruly list of dates (which no-one cares about [much like the blog itself]), and quite honestly it just needs a good update :) So that hopefully will come soon. I have some Photoshop mockups of what I want it to look like. I just have to implement it using the Plaintxt Sandbox theme as a base. In the meantime, here is a sneak-peek at what’s to come on The MON Blogs.

Also in MON Update news, there is a longer term goal to post content more regularly to the site. Hopefully with the benefit of people actually seeing it. If anyone does read this, please post some opinions of the rest of the MON Site. Pretty please?

The Ballad of Bobby the Cheesemaker

Bobby made cheese. Not just any cheese but the finest cheese in all the land. That was, until the arrival of the Dark Wizard Von Chunsagona.

The Dark Wizard was not just any ordinary cheesemaker. He was an insane, cheese making machine with robotic arms and milk as black as his heart. The Dark Wizard wowed the villagers with cheese so tasty it made roses smell like rotting flesh in comparison. Bobby was driven out of town, his cheese making deemed substandard and ordinary.

Bobby ventured high into the Patagonian Mountains, his life’s works and accomplishments a distant memory, his back hunched over and riddled with arthritis, his pantaloons long abandoned and replaced with plain trousers, lacking in style as they were. Onward he climbed into the deepest depths of the mountains, the chill air sapping at his strength.

It was there he found a cave which he climbed into for shelter. The cave was small and Bobby had to duck down low and crawl through the entrance. But once inside he gazed upon a wondrous sight. Bobby had stumbled upon an ancient secret, a secret that had once been guarded by an order of Religious Warriors that had long since died away. For thousands of years the secret had laid unguarded but now Bobby had uncovered it.

Back in the village the peasants grew fat and became addicted to the Dark Wizard’s delectable cheese. They craved his Gouda and Swiss, and fought over his Blue Vein. Soon dark clouds began to form around the town. The villagers became more and more agitated. Fights began to break out and soon a great fire began to rise up in the town centre. Hotter and hotter the fire grew while the Dark Wizard concocted more and more dark and delicious rolls of cheese.

Then, out of the fog, mist and smoke that had embroiled the town emerged Bobby, returned from the cave and sporting the flashiest pantaloons crafted out of the finest mole hair and embroidered with jewels and cheese making equipment the likes of which had not been seen since the time of Alexander the Great and sometimes sheep herder. The people cowered from Bobby as he passed by, his pants jingling as he walked, clutching a banjo, whose origins had long been forgotten and whose inclusion in this story was a late decision, above his head.

Slowly he began to play the banjo and the smoke, clouds and mist began to clear. Louder and louder his music became until nothing else could be heard. Then a second banjo appeared, then a third and a fourth. Higher and higher Bobby stacked the banjos until no less then 8 (and no more then 9) had been stacked. Bobby’s hands ran with blood as he furiously played the stack of banjos.

Then out of nowhere Bobby produced a roll of Tasty cheese that had been forged in the pit of a great volcano. With expert precision he began to strum the banjos with the cheese and as he did so the shaved pieces tumbled atop a salad his feet had been preparing while he played. More and more cheese was shaven until the roll had been shaven down to a perfect arrow. And it was with this arrow that Bobby speared himself a moose that had been minding its own business and lofting the moose with the arrow he strummed the banjos with the moose’s antlers.

The villagers cried out as one, as the music Bobby had produced reached its dramatic crescendo for at the final note Bobby made his Coup d’état. He thrust an Atomic Bomb into the mouth of the moose and strummed the most beautiful note the Universe would ever know… the note from the long forgotten Double Atomic Whipsnake.

The Orange Box - Review and Troubleshooting

My original post about trouble shooting Half-Life 2 Episode One has quickly grown into the most popular page on this site and become a major resource for trouble shooting Episode One crashes and problems.

For those who haven’t seen the original page you can check it out here.

Now it’s time for the follow up as I finally got around to buying and playing Valve’s new release The Orange Box, which features Half-Life 2, Half-Life 2 Episode One, Half-Life 2 Episode 2, Team Fortress Two and Portal.

I’d firstly like to echo most sentiments that the pack represents amazing value. But one can’t shake the annoyance at making loyal games fork out for games they’ve already bought by not selling a hard copy version of Half-Life 2 Episode 2 in a stand alone pack. I probably would have bought The Orange Box anyway because I wanted to play Portal, but the lack of choice gets to me. (I know I’m being pedantic, I could have bought it off Steam, but I don’t entirely trust the whole Steam process and I prefer to buy the physical DVD)

After the troubles I had with Episode One I’d like to say that everything to do with The Orange Box went smoothly without any crashes or errors but alas that wasn’t the case. Fortunately my problems weren’t as bad as with Episode One.

The two problems I suffered when playing Episode Two were a graphical issue and a stuttering issue. But it should be pointed out that the stuttering problem I suffered isn’t the one that most people have had with Source games.

The graphical problem came up from time to time. Basically every now and then, after a loading screen, some of the textures would become all hyper coloured, instead of their normal colour. Re-starting the game or changing the resolution usually got rid of the problem. I never actually fixed this issue. I figured it was probably something that could be fixed with a video card driver update but I never did anything about it. I’ve noticed on other forums similar complaints but I haven’t seen a solution posted yet.

The other problem I had was much more serious. It came at a key point in the game in the chapter called “The Vortigaunt Coil”. Now for those that haven’t played the game I won’t describe what happens but suffice to say that during this episode a significant event occurs which is key to the entire Half-Life story. Unfortunately for me when this event occurred the entire game froze up and began moving at something like one frame a second with sever stuttering and sound issues.

At first I thought this issue was a re-occurance of the looping sound problem that was common in Episode One. So I followed some of the fixes posted in the Episode One thread but nothing seemed to work. I also tried a solution posted by Valve which suggested that AVG anti-virus which I was running at the time uses a lot of memory and interferes with Steam Games. So I completely un-installed it and still no fix.

Finally I came across a different solution posted on a forum. Turns out the problem comes from having too little ram. I only have 512mb of ram. Adding more RAM would have fixed the problem.

Luckily that wasn’t necessary. Turns out you can fix the problem by changing the “heapsize” which allocates memory to the game.

By adding the following line to the launch options: “-heapsize 256000″ (With out the “”) where 256000 is half your RAM, measured in bytes I was able to overcome the problem and play the game through as normal.

Once I’d overcome that problem the game ran fine the rest of the way through and it was an awesome experience. The final battle is one of the most intense gaming battles I’ve ever experienced.

I still get annoyed sometimes by the inability to shake the notion that your playing the game on rails with all your moves laid out for you. I understand that Valve’s intention is to guide you through the story, but my favourite game ever, Deus Ex presented the gamer with genuine choices at various points in the game. It’ll be a mighty game that eventually finds the balance between these two styles.

Of the other games in the pack I haven’t had much of a chance to play Team Fortress 2 and multi-player games aren’t really my thing. But Portal was great and it was fun to play something different and genuinely innovative.

So all in all that was my experience. Like the other post if you have any feedback, problems, advice or solutions please post them in the comments so that others can use this page as a resource.

Colonel

Follow Up to Daily Telegraph Post

A few days ago I made a post about a Daily Telegraph article about spelling errors appearing on the same page as their own spelling error.

As a follow up to that post I sent the screenshot I posted into Media Watch and they aired the story!

You can see a clip of the show here:
http://www.abc.net.au/mediawatch/transcripts/s2082207.htm

Colonel

Fin!

Update: Those of you looking for Mobisnap information click here!

Yay!

Go and explore my final Minisite. It’s Appleicious! Probably too Appleicious… But I didn’t steal much from them - just their whole company branding… But that’s all. Really. I’ve Photoshopped (sorry, manipulated imagery using the Adobe Photoshop image editing software. Damn US trademark law…) all of the graphics myself.

I wish I had been able to improve the prototype further, but Flash was beginning to get upset with me… Note to self: next time, don’t use keyframe animation to make an application.

Anyway, enough with the chatter. The website is available on my uni web-space or from MON Productions. Whichever you prefer.

I’m off now ;)